I also heavily implied a new hero would come this year back in the ‘Shattered Pixel Dungeon in 2022’ blog post. We’re now in the last quarter of 2022 though, and I suspect people would much rather see a new hero release next. I was originally planning for the next update to be v1.5.0, and include a rework to the blacksmith’s quest. I want to mostly focus on the Duelist, so don’t expect as much side content as in previous updates, but I’m sure that there will be some amount of smaller additions and adjustments. I don’t yet have any specific plans for other content in v2.0.0. Like all the other heroes, the duelist will have 2 subclasses, 3 armor abilities, and 26 talents! The new hero in v2.0.0 will be the Duelist! The duelist will be able to use weapons in ways other heroes cannot, through charge-based special abilities, and other mechanics via her talents and subclasses. The next Shattered update will be v2.0.0, which is going to focus almost entirely on adding a new hero! Anti-Magic now applies to your own rings and artifacts.Telekinetic grab now grabs all items at a location, not just one.Ring of Wealth now gives better equipment when highly upgraded.Hero select now has a new interface for landscape/desktop users.The blocking enchantment has been redesigned.A new short guided tutorial has been added at the start of the game.The Berserker has been been partially redesigned, berserking is now manually activated.The Sandals of Nature have a new active ability based on seed effects.The Ring of Arcana has been added, it powers up enchantments and glyphs.A new lore system has been added, with 30 pages of lore text to find.v1.4.0 is releasing 90 days after v1.3.0, which released on July 6th, 2022.You can check out the changes screen in-game for a fully detailed list. Here’s a condensed runthrough of the major changes this update. Coming Soon to Shattered: Lore and the Big Patch!.I talked about this update in two previous blog posts: There are 30 pages of story text to find, a new ring, various reworks, a new tutorial, and over a hundred smaller tweaks and fixes! V1.4.0 is focused on new in-game lore and loads of other miscellaneous improvements. You can discuss this blog post on the Pixel Dungeon Subreddit, or on the Steam Community Forums! What’s new in v1.4.0 An optional donation to support the game unlocks a couple of fun extras, but these are entirely cosmetic and do not affect gameplay.Hey Dungeoneers, v1.4.0 has been released! You can get it on: on Google Play, the App Store, Steam, and GitHub! Note that v1.4.0 is currently held up in review by Google on Google Play, it should become available there within another day or two tops. There are no advertisements, microtransactions, or paywalls. Shattered Pixel Dungeon is a 100% free game. – Updates, with new content roughly once a month. – Unique artifacts, which grow in power as you use them. – 50+ different enemies, 30 different traps, and 5 bosses to test your skills. – Over 150 different items: including powerful wands, rings, weapons, and armor. – 5 distinct dungeon regions: each with their own enemies, traps, and quests. – 8 subclasses: Successful heroes can refine their skills to become more powerful. – 4 hero classes: Warrior, Mage, Rogue, and Huntress. – High replayability: Randomly generated levels, enemies, and items. You can find the current source code here: Shattered Pixel Dungeon is open source software under the GPLv3 Licence. It began as a project to improve on the original game’s quirks, but has since evolved into a separate game, with many unique features. This game is based on the freely available source code of Pixel Dungeon. The game is simple to get into, but has lots of depth. Every game is unique, with four different playable characters, randomized levels and enemies, and over 150 items to collect and use. Shattered Pixel Dungeon is a Roguelike RPG, with pixel art graphics and lots of variety and replayability. Shattered Pixel Dungeon is available in multiple languages thanks to support from the community. You can contact me at (My ability to respond to emails in languages other than English is limited.) Find an issue with the game? Have a suggestion? Then contact me! This game is a solo project, so the feedback of players is invaluable in improving the game.
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