The cutscenes are nicely animated in a Dreamworks style, but they don’t last long and feature pretty poor voice acting. While Orcs Must Die! 3 is an enjoyable tower defense game with thoughtful level design and impressive hordes, it still suffers from a budget feel. for Stadia exclusives going forward: take advantage of the platform in unique and obvious ways that you can only get via cloud gaming. It’s a clear step up from what I’ve seen from previous Orcs Must Die! games, and clever use of Stadia’s added power. One particularly good combo I found had me using checkerboarded tar and brimstone tiles to slow down and burn enemies over time while I used a catapult to launch destructive projectiles from afar. These hordes can feel undefeatable on higher difficulties, but if you find the right combination of traps, anything is possible. Inverse asked Robot Entertainment about what will carry over to other versions of the game, but we did not hear back before publication. While Orcs Must Die! 3 will come to other platforms in the future, this is a feature I’m not sure current-gen hardware like PS4, Switch, or Xbox One could handle without reworks. That tension is never broken due to poor performance. When a round begins and you see a massive horde of orcs rush in, it’s exhilarating. This is best showcased in the War Scenarios, which increase the number of Orcs invading, add bosses, and even give players new large-scale traps like launchpads and catapults. While many of the levels are smaller in scale, it’s still impressive to see hundreds of enemies, explosions, and other objects it can get on-screen without tanking the frame rate. Google Stadia is able to improve it in one key way: make the hordes bigger and badder. It’s a formula that works thanks to the puzzle-like mindset it puts players in as they figure out what Rube Goldberg-like series of traps is the best. The gameplay loop of Orcs Must Die! 3 hasn’t changed much from previous games: build a series of traps, fend off hordes of invading orcs, use the points you gain to beef up your traps more, and rinse and repeat until you win. From that story alone, you can tell that this is a title Google was more involved in, which plays into why the game is actually one of the few exclusives to show off Stadia’s unique strengths as a platform. Sadly, the series hit a rough patch, and its future seemed grim after Orcs Must Die! Unchained was shut down.įortunately, Google saved the project and got Robot Entertainment to make the game for Stadia because they were fans of the franchise, according to a Reddit post from the developer’s CEO. The core concept of Orcs Must Die! is reminiscent of Fortnite: Save the World, though the original Orcs Must Die! games launched almost six years before Fortnite. Regardless, it takes advantage of the platform in its impressive War Scenarios, which makes it a must-buy game for anyone intrigued by Stadia’s potential, even if I wouldn’t call it a “killer app” just yet. The game still has some rough edges, thanks to a weak story and missing content compared to its predecessor. Orcs Must Die! 3 finally bucks that trend. Unfortunately, not many games take advantage of these features in impressive ways, even among Stadia exclusives. Google’s fledgling cloud gaming platform has a lot of promising tech behind it that allows it to do things like stream large worlds without lag, show multiple screens at once without a hit to resolution, and save your game state so you can share it with others. The third entry in the franchise takes things to new heights thanks to the unique processing power of Google Stadia. Orcs Must Die! Is an influential tower defense series where players build traps and other structures in order to fight off hordes of titular orcs, as a new villain with a connection to a classic Orcs Must Die! Unchained's Cygnus emerges. Orcs Must Die! 3 is the first Stadia exclusive to actually feel like it was made for the platform.
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